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    2017年2月28日火曜日

    【FEH攻略】兄弟の絆ピックアップガチャ、海外ではどういった評価?「エルトシャン」「サナキ」「オルエン」「ラインハルト」「クレイン」「ラケシス」キャラクター評価





    FEH FEheroes ファイアーエムブレムヒーローズ 海外の評価 兄弟の絆 ピックアップガチャ


    2017年2月27日現在(ガチャ実装日)ではまだ「Fire Emblem Heroes - Tier List」における「エルトシャン」「サナキ」「オルエン」「ラインハルト」「クレイン」「ラケシス」等の更新がなされていないので海外掲示板の評判・討論を見ていきます。ガバガバ翻訳ですが最後までお付き合いください。

    I'll go ahead and list the units, and what they get here

    Klein:(クレイン)
    Type: Bow / Infantry
    Weapon: Brave Bow+ - Mt 7 - Spd-5 - Attacks twice if unit initiates combat.
    Special: Glacies - Cooldown 4 - Boosts damage dealt by 80% of unit's Res.
    Passive A: Death Blow 3 - Grants Atk+6 if unit initiates combat.
    Passive B: Quick Reposte 3 - Unit automatically makes a follow-up attack if attacked at HP ≥ 70%

    Sanaki:(サナキ)
    Type: Red Tome / Infantry
    Weapon: Cymeline - Mt 14 - Grants adjacent allies Atk+4 through their next action after any combat this unit initiates
    Assist: Harsh Command - Converts penalties on target into bonuses
    Passive A: Triangle Adept 3 - Gives Atk+20% if weapon-triangle advantage, Atk-20% if disadvantage.
    Passive C: Hone Atk 3 - Grants adjancent allies Atk+4 through their next actions at the start of each turn.

    Reinhardt:(ラインハルト)
    Type: Blue Tome/Calvary
    Weapon: Dire Thunder - Mt 9 - Spd-5 - Attacks twice when initiating combat.
    Special: Blazing Thunder - Cooldown 5 - Before combat this unit initiates, foes in an area near target take damage equal to 1.5x(Unit's Atk minus foe's Def or Res)
    Passive B: Vantage 3 - Unit counterattacks first when attacked at HP ≤ 75%
    Passive C: Goad Cavalry - Grants cavalry allies within 2 spaces Spd/Atk+4 during combat

    Olwen:(オルエン)
    Type: Blue Tome / Calvary
    Weapon: Dire Thunder - Mt 9 - Spd-5 - Attacks twice when initiating combat.
    Assist: Reposition - Moves adjacent ally to opposite side of unit.
    Passive A: Warding Blow - Grants Res+6 during combat if unit initiates the attack
    Passive C: Ward Calvary - Grants cavalry allies within 2 spaces Def/Res+4 during combat

    Eldigan:(エルトシャン)
    Type: Sword / Calvary
    Weapon: Mystletainn - Mt 16 - Accelerates Special trigger (cooldown count-1)
    Special: Growing Light - Cooldown 5 - Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res)
    Passive A: Fury 3 - Grants Atk/Spd/Def/Res+3 Unit takes 6 damage after combat.
    Passive B: Lunge - If unit initiates attack, after combat, unit and targeted foe swap places.

    Lachesis:(ラケシス)
    Type: Staff / Infantry
    Weapon: Absorb - Mt 4 - Recovers HP=50% of damage dealt.
    Assist: Physic - Restores 8 HP, Rng 2
    Special: Solid-Earth Balm - Cooldown 1 - When healing an ally with a staff, grants all allies Def+4 for 1 turn
    Passive C: Spur Res 3 - Grants adjacent allies Res+4 during combat.
    Note: I'll be edit this throughout the night, if you find anything I'm missing, let me know by replying.
    EDIT: Specified which slot each passive skill goes to.
    EDIT2: Added symbols, and actually wrote down Olwen's weapon description instead of being lazy and saying "same as Reinhardt".

    英文で各々のスキルなどの説明


    I wonder if Sanaki's two Atk+4 abilities stack?
    サナキの能力はスタック(重複)するの?

    Buffs don't stack in general
    バフは一般的に乗らないよ

    Though a great way to get extra damage no matter what. She might take Roy's place in my team if I can summon her
    どんな感じになるか解らないけど、このキャラをPTに入れるならロイと一緒にするかも


    Buffs outside of battle don't stack.
    戦闘以外のバフは積み重ねないよ


    I can confirm her two Atk buffs stack, I've a Sanaki and tested it.
    実際に2攻撃スタックしたよ。サナキで試してみたもん


    That's... Actually pretty good. And seems hilarious for someone like Nino.
    そう・・・・それはめっちゃ良いね…。ニノがめちゃくちゃウケてるよw


    Wouldn't Sanaki's Harsh Command turn a unit with Triangle Adept 3 -40% disadvantage to +40%?
    サナキのパッシブAのコマンドについてなんだけど、相性激化3を相手にすると-40%になったり+40%になるってこと?


    Nah, because it's calculated at combat.
    Harsh command turns debuff into buffs.
    それは戦闘時に計算されますよ。
    デバフをバフに変えるんです。

    サナキの使い勝手についてはかなり議論されています。
    ラケシスの評価はあまりよくありません。


    I'm rather disappointed with Lachesis as well.
    While Physic is one of the best healing options along with Mend, Recover, Reconcile and Rehab, she'll most likely be getting a mix of Heal (5HP) and Mend (10HP) for her previous staves, similar to the other Physic users.
    The issue is, Spur isn't an optional turn-start thing, it's a necessary to set-up support-positioning skill.
    Lachesis won't be able to cast Spur RES and Physic on the same target on the same turn unless the teammates backpivot defensively, which won't be all of the time. She'll likely be running her secondary option to get full-potential all of the time.
    I worry about most alternative staves being too underpowered, what with Absorb dropping damage output by 3 per hit, also what with not knowing her attack scaling is also worrisome.
    Serra might be one of the strongest Clerics in the damage department, but even she struggles with using Absorb to prolong her own longevity on the field. Lachesis will end up feeling like a weird cross between three existing Clerics to begin with and I'm not sure that's a good thing.


    短訳:リブローとパッシブCスキルが同じターンで同じターゲットにキャストすることができないので辛い。


    At a glance these all look mediocre compared to existing strong heroes.
    一見すると、これらはすべて既存の強キャラに比べて普通のように見えます。


    The issue is, existing strong units are strong in a lot of situations. These new units are strong in specific situations (mostly).
    問題は、既存の強力なユニットが多くの状況で強いということです。 これらの新しいユニットは、特定の状況(主に)で強力です。


    サキナやラケシス以外の英雄ユニットについてのディスカッションは下記引用先から見ることが出来ますが、ほとんどがストーリー要素の話題が強くどうしてこのタイミングでこのキャラクターなのか?といった雑談が多いです。

    Tierリストを踏まえた評価なども追記され次第新しく記事として更新していきます。


    >>【FEH攻略】兄弟の絆、海外の新ガチャ評価「Aエルトシャン」「A+サナキ」「A+オルエン」「A+ラインハルト」「A+クレイン」「Bラケシス」【2/28】

    FireEmblemHeroes │ New banner: Siblings bonds

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